Chapter Learning Event
March 15, 2019
In 2010, the word gamification became one of the leading buzzwords in education. Since then, it has been reported that 80% of gamification projects fail. Why do these games fail when it has been proven that game play in a corporation does engage the learners and creates a better learning result? There are five factors that every gamification project needs to be successful. It does not matter how the game is delivered or what industry.
Come and learn the five factors that must be included in any gamification project.
Time: 8:00 am - 10:00 am
Hot coffee and breakfast served starting at 8:00.
About the Speaker
Jeffrey Riley is a Certified Gamification Master Craftsman with Sententia Games. Jeffrey has been using game ideas in eLearning for several years. With the improvement of additional tools in Articulate Storyline, it is now possible to design learning games. Jeffrey helps bridge the gap between knowing the software and applying game mechanics so it feels like a game and learning takes place. His years of experience in learning and working with businesses guide participants in solutions they can apply.
For additional information, contact Jada M. Addison, VP of Programs at firstname.lastname@example.org.
Join us as we create three different activities that could be used in an eLearning or gamification project. You will apply triggers and variables to add scoring, create a progress slide with badges, and include game mechanics in the design.
For additional information, contact Urica P. Floyd, SIG Coordinator at TechSIG@atdmidlands.org.
Mailing Address:ATD Midlands, P.O. Box 210055, Columbia, SC 29211